
Bloodborne

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Gameplay
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YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer
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Foundations overview
Vision
Genre
Accessibility
Difficulty
Adaptive design
Game Size
Game Feel
Glossary
Modifiers overview
Assets design
Camera
Colors
Physics
Sound
User Interface
UI overview
Typography
Colors
Verbs overview
Combat
Movement
Adventure
Navigation
Strategy
Exploration
Role-Playing
Home
Get Started
Foundations
Verbs
Modifiers
Cases
Blog
Bloodborne

On this page

Gameplay
Previous
Previous article
Next
Next article
YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer
More
Foundations overview
Vision
Genre
Accessibility
Difficulty
Adaptive design
Game Size
Game Feel
Glossary
Modifiers overview
Assets design
Camera
Colors
Physics
Sound
User Interface
UI overview
Typography
Colors
Verbs overview
Combat
Movement
Adventure
Navigation
Strategy
Exploration
Role-Playing
Home
Get Started
Foundations
Verbs
Modifiers
Cases
Blog


Gameplay




On this page
Bloodborne
Previous
Previous article
Next
Next article
YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer
More