Point'n'Click Adventure

On this page
Developed by
Amanita Design
First released in
2009
Developer’s vision
Gameplay mechanics
Point and click adventure with lots of mini-games.
Playground structure
Mood & aesthetics
Spare thoughts
My background
I was
Conclusion
Mini Metro
Links
YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer
Social
Bluesky
YouTube
Patreon
More
References
Top patrons
Changelog
About project

Mechanics overview
Camera
World
Time
Movement
Combat
Interact with objects
Play a Role
Management
Relax - Watch Cinematics
Relax - Vibe Check
Foundations overview
Vision
Genre
Accessibility
Difficulty
Adaptive design
Game Size
Game Feel
Aesthetics overview
Theme
Mood
Game feel
Physics
Visual style
Sound
User Interface
UI overview
Typography
Colors
Structure overview
Progression for
Story
Levels
Skill
Abilities, resources
Progression order
Linear
Open World
Branching
Home
Get Started
Foundations
Mechanics
Structure
Aesthetics
Cases
Blog
Point'n'Click Adventure

First released in
2009
Developed by
Amanita Design
Where to Play
...
Developer’s vision
Gameplay mechanics
Point and click adventure with lots of mini-games.
Playground structure
Mood & aesthetics
Spare thoughts
My background
I was
Conclusion
Mini Metro
Links
On this page
Machinarium
YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer
Social
Bluesky
YouTube
Patreon
More
References
Top patrons
Changelog
About project