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Accessibility - Cognitive disabilities

 

On this page

Mini Metro

Background

Gameplay

Aesthetics

Variety

Accessibility

Conclusion

Simulation sickness


Options to turn off or change intensity of:

  • Weapon Bob
  • Head Bob
  • Screenshake
  • Motion Blur


Central crosshair/reticle


Options to:

  • Turn it on always


Camera sensitivity


Field of View


Sensory overload


Too many things happening


Contrast mode


Options to:

  • Turn it on


Options to turn off or change intensity of:

  • Special effects
  • Flashes
  • Transparent elements


Dyslexia


Hard to read text
Just be a good graphic designer
Backgrounds for texts, sans-serifs, font sizes, sentence case, etc


Auto-skipping text (not subtitles)


Press to proceed to next text (


Executive function


Simplify information

  • Reminder tooltip
  • Filtering information
    • map example


Navigation aid

  • Waypoints
  • Mini maps
  • Objective Markers
  • Big arrows


Tutorials and Practice


  • Tutorials
  • Practice
  • Whenever you want


Pausing and Game Speed


Manual Saving


Difficulty Modes


  • Different game design features to tweak or turn off

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YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

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References

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Home

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Foundations overview

Vision

Genre

Accessibility

Difficulty

Adaptive design

Game Size

Game Feel

Glossary

Accessibility - Cognitive disabilities

 

Simulation sickness


Options to turn off or change intensity of:

  • Weapon Bob
  • Head Bob
  • Screenshake
  • Motion Blur


Central crosshair/reticle


Options to:

  • Turn it on always


Camera sensitivity


Field of View


Sensory overload


Too many things happening


Contrast mode


Options to:

  • Turn it on


Options to turn off or change intensity of:

  • Special effects
  • Flashes
  • Transparent elements


Dyslexia


Hard to read text
Just be a good graphic designer
Backgrounds for texts, sans-serifs, font sizes, sentence case, etc


Auto-skipping text (not subtitles)


Press to proceed to next text (


Executive function


Simplify information

  • Reminder tooltip
  • Filtering information
    • map example


Navigation aid

  • Waypoints
  • Mini maps
  • Objective Markers
  • Big arrows


Tutorials and Practice


  • Tutorials
  • Practice
  • Whenever you want


Pausing and Game Speed


Manual Saving


Difficulty Modes


  • Different game design features to tweak or turn off

On this page

Mini Metro

Background

Gameplay

Aesthetics

Variety

Accessibility

Conclusion

Previous

Previous article

Next

Next article

Logo of YBdesigning

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

Social

Instagram

Bluesky

YouTube

Patreon

More

References

Top patrons

Changelog

About project