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Getting Started

Learn about my mission and how to use my resources

What is YBdesigning Games

My name is Yelnar Bolatov (YB)!

I have worked Rocket Tech agency, banks, startups, but always craved for video game development.

For most of the time my main tool was Figma. I became quiet proficient with it, as I used it not only for work (designing websites, apps, logos), but for collecting ideas, experimenting with prototypes,

Then Figma announced their new tool Figma Sites which allowed all designers publish their designs as websites. And I thought wait a minute, I can use this to collect and systemize all the knowledge about game design and development, to help me in development of games on my own and share it with the others! So, that’s it, that’s the mission.

YB Learning

Topics I am interested now are designing mechanics, levels, writing pacing,

Foundations

News about

Variables

Games I analyzed

Components

Resources

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

More

References

Top patrons

ChangelogAbout project

Home

Get Started

Foundations

Variables

Components

Cases

Blog

Getting Started

Learn about my mission and how to use my resources

What is YBdesigning Games

My name is Yelnar Bolatov (YB)!

I have worked Rocket Tech agency, banks, startups, but always craved for video game development.

For most of the time my main tool was Figma. I became quiet proficient with it, as I used it not only for work (designing websites, apps, logos), but for collecting ideas, experimenting with prototypes,

Then Figma announced their new tool Figma Sites which allowed all designers publish their designs as websites. And I thought wait a minute, I can use this to collect and systemize all the knowledge about game design and development, to help me in development of games on my own and share it with the others! So, that’s it, that’s the mission.

YB Learning

Topics I am interested now are designing mechanics, levels, writing pacing,

Foundations

News about

Variables

Games I analyzed

Components

Resources

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

More

References

Top patrons

ChangelogAbout project

Home

Get Started

Foundations

Variables

Components

Cases

Blog

Getting Started

Learn about my mission and how to use my resources

What is YBdesigning Games

My name is Yelnar Bolatov (YB)!

I have worked Rocket Tech agency, banks, startups, but always craved for video game development.

For most of the time my main tool was Figma. I became quiet proficient with it, as I used it not only for work (designing websites, apps, logos), but for collecting ideas, experimenting with prototypes,

Then Figma announced their new tool Figma Sites which allowed all designers publish their designs as websites. And I thought wait a minute, I can use this to collect and systemize all the knowledge about game design and development, to help me in development of games on my own and share it with the others! So, that’s it, that’s the mission.

YB Learning

I organise educational content in three parts: Foundations, Variables, Components.

Topics I am interested now are designing mechanics, levels, writing pacing,

Foundations

News about

Variables

Games I analyzed

Components

Elements and systems that mostly define the game, from movement to health system.

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

More

References

Top patrons

ChangelogAbout project