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Mechanics

What you actually do in the game

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Camera

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Time

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Movement - Move

Basics of character walk, run

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Movement - Jump

Press X to Jump

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Movement - Climb

Climbing up the wall...

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Movement - Swing

Spider-Man vs Bionic Commando

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Movement - Swim

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Combat - Close

How to make a juicy brawler combat

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Combat - Shooting

How to make a shooting combat good and fun

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Combat - Sneak

From Snakes to Fishers

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Interact with object

Secrets ot interactivity

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Play a Role

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Manage Army

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Manage Business

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Manage Resources

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Stamina

How much action player can do

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Health

How close to failure player is

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Relax - Watch cinematics

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Relax - Vibe Check

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High Level - Don't Fail - Survive

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High Level - Progress

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YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

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Mechanics overview

Camera

World

Time

Movement

Combat

Interact with objects

Play a Role

Management

Relax - Watch Cinematics

Relax - Vibe Check