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Uncharted: Drake's Deception

Third person action-adventure that everyone knows

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Background

Naughty Dog needed next generation action-adventure with leap in graphics available thanks to PS3 hardware.


They decided to make Indiana Jones-esque adventure

 

Shooting was added very late in production (that is unbelievable). They had an auto-aim, showed off Drake beating enemies with items.

Gameplay

 


 

Awesome 3d rendering for that time! Characters feel real, sound real, and

 

So, pillars that they had to swap were:

  • Combat - shooting on foot
  • Climbing
  • Exploration

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YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

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References

Top patrons

ChangelogAbout project

Foundations overview

Vision

Genre

Accessibility

Difficulty

Adaptive design

Game Size

Game Feel

Glossary

Modifiers overview

Assets design

Camera

Colors

Physics

Sound

User Interface

Reverse drodpwn icon

UI overview

Typography

Colors

Verbs overview

Combat

Movement

Adventure

Navigation

Strategy

Exploration

Role-Playing

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Home

Home

Get started

Get Started

Foundations

Foundations

Verbs

Verbs

Modifiers

Modifiers

Cases

Cases

Blog

Blog

Uncharted: Drake's Deception

Third person action-adventure that everyone knows

On this page

Background

Naughty Dog needed next generation action-adventure with leap in graphics available thanks to PS3 hardware.


They decided to make Indiana Jones-esque adventure

 

Shooting was added very late in production (that is unbelievable). They had an auto-aim, showed off Drake beating enemies with items.

Gameplay

 


 

Awesome 3d rendering for that time! Characters feel real, sound real, and

 

So, pillars that they had to swap were:

  • Combat - shooting on foot
  • Climbing
  • Exploration

Previous

Previous article

Next

Next article

Logo of YBdesigning

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

More

References

Top patrons

ChangelogAbout project

Foundations overview

Vision

Genre

Accessibility

Difficulty

Adaptive design

Game Size

Game Feel

Glossary

Modifiers overview

Assets design

Camera

Colors

Physics

Sound

User Interface

Reverse drodpwn icon

UI overview

Typography

Colors

Verbs overview

Combat

Movement

Adventure

Navigation

Strategy

Exploration

Role-Playing

logo yb
Home

Home

Get started

Get Started

Foundations

Foundations

Verbs

Verbs

Modifiers

Modifiers

Cases

Cases

Blog

Blog

Uncharted: Drake's Deception

Third person action-adventure that everyone knows

Background

Naughty Dog needed next generation action-adventure with leap in graphics available thanks to PS3 hardware.


They decided to make Indiana Jones-esque adventure

 

Shooting was added very late in production (that is unbelievable). They had an auto-aim, showed off Drake beating enemies with items.

Gameplay

 


 

Awesome 3d rendering for that time! Characters feel real, sound real, and

 

So, pillars that they had to swap were:

  • Combat - shooting on foot
  • Climbing
  • Exploration

 


 


 


On this page

Uncharted: Drake's Deception

Previous

Previous article

Next

Next article

Logo of YBdesigning

YBdesigning is a personal blog and guide into game design by Yelnar Bolatov, classical web & app UI/UX designer

More

References

Top patrons

ChangelogAbout project